The end of the world be damned, this pocket money's not going to earn itself!

Serve lemonade to the last remaining residents of Cedarvale. Don't get their orders wrong; they're not known for their patience!


1) Find a glass

2) Pour lemonade from the green jug

3) Add any extras the zombies ask for

4) Click on the serving stand to serve!


PLEASE NOTE: While we have provided a web build for convenience, the downloadable version is far superior thanks to Godot's new Forward+ renderer. If you can spare the time, please play the downloadable version instead


Look around with the mouse

Left-click to interact

Mouse can be inverted from the main menu


Made in 10 days for the GameDev.tv Game Jam 2024


Waiting Games is: Joshua & Tom Clark

Published 14 days ago
StatusReleased
PlatformsHTML5
AuthorWaitingGames
GenrePuzzle
Made withGodot
TagsCasual, Comedy, Game Jam, Horror

Download

Download
TheLastLemonadeStand.exe 118 MB

Comments

Log in with itch.io to leave a comment.

I love how you put effort for the loading and UI. but the game is not working as it should be, I can do nothing with left-click

Hey, thanks for taking the time to play. Sorry that it doesn't seem to be responding, have you tried playing in full screen mode? I wonder if the mouse cursor went wandering. The downloadable version is the much better version, Godot's web builds are not very good at the moment unfortunately

Maybe I'm misreading the instructions. After clicking on a glass, clicking the jug, nothing else seems to work. Lemons just spin around when I click on them. Can't get even one glass completed.


Interesting idea though. :)

Hey, thanks for taking the time to play. Did you click on the glass once you'd put all of the ingredients in? That will serve the drink to the zombie. Apologies if that wasn't clear, will update the instructions!

With the lemon just appearing to spin in place I didn't believe it had worked. There was nothing indicating to click on the drink again that I remember. I'll try again.

(+1)

So the trick was to click on the glass at the end.

Completed 26 glass I believe. Seemed to scale quickly after a dozen or so glasses.

Good job. 

You're right, clicking on the drink at the end was the one instruction I forgot! That's the downside of not having anyone playtest the game during development! Lesson learned. Thanks so much for giving it another shot.

(+1)

I imagine a bunch of us have issues from not having playtest. One of the quirks of game jams I've discovered. :)